Problem copying existing project

Hi!

I’d like to copy and existing project so I don’t have to build a new one from the ground up.

The problem is, the project seems to refer to assets via absolute rather than relative paths. So a new copy of the project still refers to the assets (like scripts and models) in the old version.

Is there a way to set it to refer to assets using relative paths, or reimport the assets from the new location?

If I select the project folder, hit copy, and load the copied project into Unity, then everything works as expected and nothing is referring to the original.

–Eric

Mine definitely refers to the old assets.

I have

Unity Projects/Assets/ProjectA/defaultscene.unity
Unity Projects/Assets/ProjectA/BlenderFiles/
Unity Projects/Assets/ProjectA/scripts/

I go to Unity Projects/Assets/ and copy ProjectA to a new folder called ProjectB.
If I open ProjectB/defaultscene.unity, go to a script or model and right click → Show in Explorer, it pops up a window in ProjectA.

This is confirmed as a bug and is scheduled for fixing in Unity 3.1.

Ok, glad to know I’m not crazy. In the mean time, I’ve copied the whole “Unity Projects” folder, which is an acceptable workaround.