Problem exporting model from blender 2.65 to Unity 4

Hi everyone I’ve looked around and i cant find why when i export my model with animation to unit i always receive the error

The animation state X could not be played because it couldn’t be found!
Please attach an animation clip with the name ‘X’ or call this function only for existing animations.

But it is there… i have an animation… i followed so many tutorials and i cant have this problem solved (it did not happen in unity 3)

Could someone please help me with this?

Take a closer look into your Blender export settings.

As Autodesk fbx

  • ‘Include Animation’ and ‘Include Default Take’ should be checked.

Klaus thank you for answer, I took a closer look and include animation and include default take both of them are checked!! I exported again to make sure and i have the same error!!