Problem finding tag in GameObject

I am new to Unity, and I have this error:

UnityException: Tag speed1 is not defined!

Even though I clearly defined it. Did I do something wrong?

    public class Level1Speed : MonoBehaviour {
    	public float speed = 60;
    	
    	void Start() {
    		tag = "speed1";	
    	}
    }
    
    public class nomNomScript : MonoBehaviour {
    	GameObject speedFinder;
    	Level1Speed lvlSpeed;
    	
    	private float speed = 60;
    	
    	void Start() {
    		speedFinder = GameObject.Find("speed1");
    		lvlSpeed = speedFinder.GetComponent<Level1Speed>();
    	}
    	
    	void FixedUpdate() {
    		speed = lvlSpeed.speed;

edit: Nevermind, I just realized that I renamed my class in Unity, but didn’t actually change the name in my code.

Tag’s have to be declared in the Editor, the following link will surely help