Problem for gui anchors in scroll view

Hi friends,
I am having problem in creating scroll view using unity’s new GUI feature Scroll rect. When I try to put images in a panel and assign that panel as content of scroll rect that time according to the game’s screen width and height the anchors used(placed) for images stretches the images. And as the height and width changes with devices the images distortion changes :frowning:
I tried for hours but not getting any solution. Please help, thanks in Advance :slight_smile:

Though I’m not sure whether I understand your question, I think you are looking for the AspectRatioFitter Component. (I assume you don’t want the images to stretch?)

Or, you can check the ‘Preserve Aspect’ checkbox on an image component. Though the AspectRatioFitter gives you more options