Hello, I made an animation with 3ds max for a character (running, idle, jumping and walking) and added the default scripts from unity 3rd person controller and 3rd person camera. When I import the animation on fbx (with bake option and Y-Up setting), appears in the preview windows of every animation, but when I play the test screen the character doesn’t plays any animation.
I put every animation in order in the script following the tutorial but the console shows me that error:
The character you would like to control doesn’t have animations. Moving her might look weird.
UnityEngine.Debug:Log(Object)
ThirdPersonController:Awake() (at Assets/Standard Assets/Character Controllers/Sources/Scripts/ThirdPersonController.js:99)
Thanks