Problem importing Maya to Unity

Hi, I’m a beginner at Maya and even more new to Unity. I created a duck for a game and have tried importing it to Unity but I’m having difficulty. Importing the file into Unity has the duck deforming. From what I have read it can possibly be a history problem. But deleting the history of the object stops the animation, the joints keep moving when I play it in Maya but not with the skin. Is there something I am missing? How can I delete the history of the object while keeping the joints and animation attached to the skin?

1 Answer

1

Try this: Edit->Delete by Type->Non-Deformer History.

That should only delete the history nodes you don’t need.
Also, check out this page: http://unity3d.com/support/documentation/Manual/HOWTO-ImportObjectMaya.html