Hi,
I have make my own weapon in 3DSMax 2010 and I animated it without using of bones. When i export it to unity (.max or .fbx) and I go to unity editor, object hasn't any animation.
How can I solve this problem?
Thank you.
Hi,
I have make my own weapon in 3DSMax 2010 and I animated it without using of bones. When i export it to unity (.max or .fbx) and I go to unity editor, object hasn't any animation.
How can I solve this problem?
Thank you.
http://unity3d.com/support/documentation/Manual/Animations.html
This link will show you how to get the animations set up in your import. They don't show up automatically. Look at the animation splitting section.