Problem in importing animated weapon


I have make my own weapon in 3DSMax 2010 and I animated it without using of bones. When i export it to unity (.max or .fbx) and I go to unity editor, object hasn't any animation.

How can I solve this problem?

Thank you.

This link will show you how to get the animations set up in your import. They don't show up automatically. Look at the animation splitting section.