Hi, Everyone ,
I am a newbie of Unity, learning Unity for iPhone 1.51.
I created a plane, and want to use it as map, but the pixels looks very fuzzy after I added texture. When I use
GUITexture to load the same picture for texture, it looks very sharp. I would like to ask what I did wrong.
I tried changing the number of sides of the plane and the texture compression method, the result is still not
ideal. What can make plane look like the effect with GUITexture?
Thanks a lot!