When I build and run from Xcode, I get an error ‘Program being debugged is not being run’ – it eventually just dumps me back at my home screen. But then I can just launch the game by tapping on the icon just fine, so it seemed to have installed correctly. Unfortunately I didn’t pay enough attention to when it started happening and what I had been changing – if I had to guess, it was when I was testing universal build (I’m now back to targeting iPhone only)… but it might have nothing to do with that.
Is there a known cause for this behavior?