Problem loading 3d model in armv7

Hi friends,

I started an application which downloads the 3d model(the .obj file of the 3d model is developed in blender) from the server on a ios device. So far it is working fine by selecting the Target Platform* as armv6(OpenGL ES1.1) in a Player Settings.

Now my problem is i need to target both the architecture of ios(armv6 and armv7) when i select Universal armv6+armv7 model is loading fine but the model has become black this is due to not extracting any properties(material, light and texture).

Is this is a problem with 3d model or armv7 because the same 3d model is working fine in armv6 but not in armv7.

Now my questions are

  1. Is there any instructions for developing 3d model that suits for both armv6 and armv7???
  2. If there is an animation in the 3d model will it play on ios (because all 3d models as to be downloaded from server).

Any kind of help will be greatly appreciated.

Thanks in advance,

  1. this has nothing to do with armv6 or armv7 at all as the cpu is not the visuals. this is about disabling opengl es 2.0 in AppController.mm through the define
  2. all is the same as on the desktop so you can just test it. depends on the importer you use if animation is supported at all (doubt it)