Hi guys. This is my first time on the unity’s forum. I’ve a problem with a models that my company has bought. I can open the model in Cinema4D and i can save it in FBX. Now… when i import it in Unity, the model is loaded white. All materials are white. I’m not a game developer or a graphic but i’ve to solve this issue. Can someone help me?
Thanks all ![]()
1 Answer
1Hi @Diapason ! Welcome to Unity Answers
About your issue: when opening the model in a 3d software (Cinema4D in your case) try this:
-
Create new materials
-
Assign the desire texture to those materials
-
Assign the material to the model
-
Export .fbx
-
Import in Unity
-
Check ig materials are correct
Important to understand. 3d software materials might vary in Unity 3d.
I dont use Unity anymore but I remember that there was a comment from the developer of the tree asset somewhere in the documentation that explained how to fix it. That did the trick for me idk if it helps.
– Armageddon1212
The issue is most likely that what ever modelling software you have used hasn't exported the textures.
– ChristianBlandford