Problem on New Unity Ads Beta 2.0

Hi , i just integrated new plugin from unity ads beta 2.0 ,
i follow the instructions as in here http://unityads.unity3d.com/help/beta/integration-guide-unity
but nothing happening.
Here what is Ad Placementid? i dont know what is placementId?
Is am missing any thing??

Previously i implemented unity Ads services without plugin it works but now i want implement 2.0 in my project, help me. Thanks.

Placements are described on Placements and eCPM targets, and was also used in engine integrated version of Unity Ads SDK.

The only difference from implementation side, is that you need to call Advertisement.Initialize() yourself when using Ads SDK 2.0 asset store package instead of engine integration.

Hope this helps, otherwise feel free to follow up.

-Rasmus

ya i Initialize the ads also by adding above script in the documentation.
Can u tell me hoe it coms placementID
for example

if(Advertisement.IsReady(“PLACEMENT ID”)) {
Advertisement.Show(“PLACEMENT ID”);
}

what should i replace in placement id??

As such, the same you used in your previous implementation using engine integrated version of Ads SDK - which seems to have worked for you?

But either nothing, which will show your default placement, so either of:

Advertisement.Show(); // will show your default placement
Advertisement.Show("video"); // "video" is created by default

/Rasmus

ya place “video” also but nothing work?

Previous i didnt use SDK i use inbuild Unity Service…

And how did you show ads then?

like same in the documentation??

if(Advertisement.IsReady()) {
Advertisement.Show(“video”);
}

like this for video ad, and for rewarded i use the switch case method as in the unity documentation…

Strictly speaking, your code in that case should be either:

if (Advertisement.IsReady()) {
    Advertisement.Show();
}

or

if (Advertisement.IsReady("video")) {
    Advertisement.Show("video");
}

If “video” isn’t your default placement, you would check for ads availability for a different placement id.

Have you verified that you are using correct placement id, according to your game on https://dashboard.unityads.unity3d.com/?

You are welcome to PM me your game id, if you still cannot make it work.

Best regards,
Rasmus

my Game id is “1100551” here is the screenshot of my dashboard…

Is Integration id is placement id??

Hi it works fine now…