Hello everyone.
I’m having a strange problem regarding Shadows.
I’m working on a project and the Shadows don’t seem to work on it. I’ve tried to add a new scene with basic stuff (just a sphere, directional light and a plane) but the shadows still don’t work…
I’ve passed some time trying to figure it out but I can’t, also, this problem doesn’t happen on other projects I have, I’m just having this problem in this particular project.
Thanks, I really need help for this subject!
Set the light to important
On the Render Mode?
It is Important already :S
this is the checklist i guess:
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do i have unity pro ( if it works on other projects for you i guess you have pro )
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edit → project settings → quality settings is my editor quality set high enough ? and are shadows enabled in the desired quality levels ?
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is my directional light set to cast shadows ? ( other light sources than directional need deferred rendering !!!)
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do my objects have pixel shaders ? not vertex lit shaders ? shadows require pixel lit !
5)are my objects mesh renderes set to cast and receive ? ( by default they are ! )
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is my hardware too old or broken ? → try the same scene on someone elses machine !
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still not working ? submit a bug report to unity with you scene as an example !
hope this helps !