The unityeditor shows image correctly but when i build and run in standalone editor the image appears badly. Kindly take a look at the attachments
Loaded the image using following code:
var url = ("file://"+Application.dataPath+"/Images/facebook-logo-jpg.jpg");
icon = new Texture2D(16,16, TextureFormat.DXT1, false);
var www = WWW(url);
yield www;
www.LoadImageIntoTexture(icon);
loaded = true;
OnGUI()
if(loaded)
{
GUI.DrawTexture(Rect(20,80,256,256), icon, ScaleMode.ScaleToFit);
}