HI. I’m having a pretty simple issue.
When u cut a sprite sheet by size, u have to enter the size of each slice.
The issue is that the sprite editor calculates the cut each time I enter a digit.
This causes a lot of delays. I don’t know if I have activated a functionallity like slicing preview or smthing, but i don’t remember this happening before and it’s kind of anoying, since i want to make a simple 8x8 sprite sheet but unity decides to calculate a 4000x4000 instead Any tip around this problem?
I’ve made a couple of screenshots to better explain myself:
(This is the size i want the slices to be)
(This is what happens when I start typing the number. It calculates all the slices of size 2)
Hope anyone can help me out here, thanks in advance <3