HI All,
Recently we added Unibill plugin to our project and ever since we can not upload the version to the market using the application loaded.
When we are trying to upload a new version to iOS market of our game we encounter some problems (without Unibill we succeeded uploading the version)
At first we had code signing error, and thanks to a blog post we took off the .meta files from the unibillosx.bundle and we had a progress.
Now, we get a strange error when trying to upload the application using the application loaded from xcode , it say that:
:"ERROR ITMS-90512 "Invalid sdk value. The value provided for the sdk portion of LC_VERSION_MIN_MACOSX in [APP_NAME]/unibillosx.bundle/Content/MacOS/unibillosx is 10.10 which is greater than the maximum alowed value 9.0 "
I just want to notice that we do not need the Mac OS configuration at all, we only deploy to iOS mobile and Android.
Attached also the Unibill configuration -(although i have tried few tries with few configurations and none worked):
Can you please tell us how do we solve this problem?
P.S. we are working with:
- Unity 5.1.1
- XCode 4.3
- Mac OS 10.10
Thanks a lot,
Lior

