I have a problem when try to change position of TextMesh Pro object at runtime. Please see below screenshot:
Someone has been had the same problem?
How can I fix this problem?
I have a problem when try to change position of TextMesh Pro object at runtime. Please see below screenshot:
How are you trying to change the position? Seems like the text object is being duplicated or something…
Can you provide the script you are using to move this object?
It’s here. I change by moving tool in scene window, It’s also happen.It’s only happen in game window.
3098924–233948–CustomText.cs (754 Bytes)
Can you try the same thing using the LiberationSans SDF Font Asset with any Latin characters?
It is possible the issue is related to a Fallback font / sub text object.
It has the same problem with the LiberationSans SDF Font Asset
I am not getting this behavior on my end using your script so something else is going on.
Can you provide me with a Repro project? Please make sure you either PM or email me a link that is private.
Ple
Please wait for a moment. I’m making test project.
Here is the project : Removed Link since NGUI is commercial asset.
I’m using Unity 5.4.3f1, NGUI Next-Gen UI v3.11.1. Please help me to check it.
I downloaded the repro project you provided which I will try to look at this afternoon.
I also edited your post to remove the link since NGUI is a commercial asset and as such should not be shared. When providing a repro, make sure it is always via private link communicated via email or PM.
Thank you very much!
Hi Stephan_B
I checked project with Unity 5.6.0f3. It works without problem.