Problem with 2023.1.0b8 in Visual Studio??

Severity Code Description Project File Line Suppression State
Warning CS8032 An instance of analyzer Unity.MonoScriptGenerator.MonoScriptInfoGenerator cannot be created from C:\Program Files\Unity\Hub\Editor\2023.1.0b8\Editor\Data\Tools\Unity.SourceGenerators\Unity.SourceGenerators.dll: Could not load file or assembly ‘netstandard, Version=, Culture=neutral, PublicKeyToken=****’ or one of its dependencies. The system cannot find the file specified… Assembly-CSharp C:\Program Files\Unity\Hub\Editor\2023.1.0b8\Editor\Data\Tools\Unity.SourceGenerators\Unity.SourceGenerators.dll 1 Active

This is the error that shows. I’ve tried putting the 7.0.4 into the netstandard.dll of that Unity Version and it errors with red everywhere. With that, it shows just that problem in the bottom of Visual Studio 2022 17.5.3. I have the proper stuff all installed but it shows that error. Everything works but it just shows that at the bottom.

Note that this was a migration from b7. I’m unsure if it existed in b7 or the previous one too.

Also note that the files are there untouched.

Fix error for b9??

(If you're happy testing the .1 release for Unity and are just reporting the error, great! I'm sure your efforts and feedback will be appreciated. For everyone else who just wants to develop games without stubbing their toes on internal errors of a cutting-edge beta Unity version, please please please heed the warnings on the Hub and only use the "LTS" or "Long Term Supported" stable version.)

This is the scripting forum. You should post Beta feedback in the proper Beta forum:

yeah, I’m in Visual Studio (scripting)

Also, doing it in 2023 is better imo because you get More features to develop on?

I am using Unity LTS 2022.3.3f1 and get the same error. I don’t get the error on LTS 2021.3.27f1, only on 2022

Error is known and a fix is in progress.

This bug has existed for months and still exists in the latest 2022.3.4 LTS. LTS doesn’t mean it’s more stable, it just means it’s old. Every LTS release I’ve used has had numerous bugs and issues. If Unity applies any extra QA or testing over regular releases, I don’t know about it.