Hello everyone, sorry I’m new to this and I have a question I’m using a png image as a background of a 2d game but when the image is moving it shows a cut when it repeats is there any way to make this not happen? or does it have to do with the image
You can answer this yourself. Pull it up in a paint program, clone it and put it side by side.
Or drag it into the scene twice in Unity, see if there’s a seam.
Check also the import settings for the image:
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If it isn’t a seam caused by your actual sprite, then it might be that you need to use a sprite atlas to avoid tearing at the edges of your sprite.