Hello,
I just ask you to have your opinion on a problem I have since yesterday on unity 3D.
This problem concerns a blender 3d object modeled on and contains animations.
wanting a little tweaking the having made small changes here and there in blender, as soon as I matter in unity 3D, I have this error message appears when I select it in the Project tab :
"transform.position assign Attempt for ‘PreRenderCamera’ is not valid. Input position is {NaN, NaN, NaN}UnityEditor.DockArea: Ongui () "
In addition, I found that it was no longer visible when I click on preview.
But the most strange is that I can see from the stage and when I run my game it is visible and there is no abnormality, except that the message "isFinite (outDistanceForSort) UnityEditor.DockArea: Ongui () "is displayed continuously.
Before making these small changes I had never had this concern and I’m looking but I do not see what caused this problem.Does anyone have an idea?
Thank you in advance.
Best regards