Hello, I created this but the texture does not apply correctly.
Can you help me please ?
I will up this thread because nobody replies
check the uv on your object
I just use the “Tiling and Offset” UV in his shader. Nothing else.
Your picture is too small to read - what are you trying to make the object look like? Did you create a UV map for your 3D model?
The texture should be applied to all sides of the sign but the spaces between the boards are the same horizontally and vertically. Are you understand ?
Can you post a bigger picture of your Shader Graph? It’s too small to see.
I wouldn’t be able to show everything by what I modify between time the shader.
I just used the brick pattern, a gradient, a lerp node and the PBR master node.