I have a problem concerning the accent character in a GUIText Component.
I have to develop a FLASH game with Unity. But as GUI.TextInput is not supported by FLASH Export, I have to create my own textinput.
To do so, I have a script which displays in a GUIText what the user is entering with his keyboard. But I have to handle accents too, but when I write :
myGUIText.text = "é";
It displays “Ã©” instead of “é”.
I don’t know what to do to fix that…
Thanks for your help.