Problem with adding assets to Cluster Display UI

While setting up Cluster Display and following instructions, I encountered an error when trying to add assets to the Mission Control UI. This is the error log:

System.IO.FileNotFoundException: Could not find file 'C:\GitProjects\ClusterDisplay\ClusterDisplay_2024_09_30_001\LaunchCatalog.json'.
File name: 'C:\GitProjects\ClusterDisplay\ClusterDisplay_2024_09_30_001\LaunchCatalog.json'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategy(FileStream fileStream, String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, Int64 preallocationSize)
at System.IO.File.OpenRead(String path)
at Unity.ClusterDisplay.MissionControl.MissionControl.Library.FileAssetSource.GetCatalogAsync() in C:\GitProjects\ClusterDisplay\MissionControlSystem\MissionControl.Library\FileAssetSource.cs:line 26
at Unity.ClusterDisplay.MissionControl.MissionControl.Library.AssetsManager.AddAssetAsync(AssetBase assetInformation, IAssetSource assetSource) in C:\GitProjects\ClusterDisplay\MissionControlSystem\MissionControl.Library\AssetsManager.cs:line 44
at Unity.ClusterDisplay.MissionControl.MissionControl.Controllers.AssetsController.Post(AssetPost asset) in C:\GitProjects\ClusterDisplay\MissionControlSystem\MissionControl\Controllers\AssetsController.cs:line 74

Adding devices to the UI worked, it was with the asset I’m having an issue. I tried creating Launch Catalog json, moving the project, putting it in the launch pad folder, nothing. The project is one of the test projects that are included in the git for Cluster Display.
Can anyone help?