problem with alpha cutout png transparent look green in object

problem with alpha cutout png transparent look green in object


this is what should look like


this is the problem in UNITY


png texture has transparent part as seen in this images Screenshot - 0b5490b7cd4979f12eefa9be79b1b26d - Gyazo


blender cut the transparent nicely Screenshot - 4d79275a31eef2c4bbb411cf136f7264 - Gyazo


i removed alpha transparent box so you can see transparent as white Screenshot - 4856ed81082f626674f57aed536ed9d1 - Gyazo


unity make transparent part as green for some weird reason even it’s cutout render Screenshot - 7781abe0ff09f20b97f827a7e5c99467 - Gyazo

what I found is that if you have only one diffusion profile, it will take by default that in my case the default one was foliage translucent profile… hence the green, I played around and replaced it with skin it became red, and so forth…