Problem with applying RigidBody2D

I really cannot even imagine what your problem is here.

Did the rigidbody just fall off the bottom of the viewable screen? Set its gravity scale to zero.

Otherwise, here is how to report your problem productively in the Unity3D forums:

http://plbm.com/?p=220

If you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: Using code tags properly

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