problem with climb state in UFPS

Hello there!!!

I’m Using Ufps Climb feature to climb ladders. it was working perfect…But when i added these following codes… my player couldn’t able to climb the ladder. he got stuck when he tries to get on the ladder

        if(prone_flag)
		{
			m_Player.SetState("Prone",true);
		}
		if(!prone_flag)
		{
			m_Player.SetState("Prone",false);
		}

where m_player is the type of vp_FPPlayerEventHandler.

I Got stuck here can anyone suggest me a solution???

Found the solution,

There was no state “Climb” added in vp_controller and vp_camera.
I worked on some tweaks for the state and added it to the vp_controller and vp_camera scripts with the state name “Climb”.

now the climbing part works fine…