Hi i’m new here and this is my problem :
Assets/skrypty/spawn.js(48,1): BCE0044: expecting }, found ‘’.
And code :
var player : GameObject;
var spawn : GameObject;
function Awake ()
{
if(Network.isClient || Network.isServer)
{
for (var go : GameObject in FindObjectsOfType(typeof(GameObject)))
{
gameObject.SendMessage("OnNetworkLoadedLevel", SendMessageOptions.DontRequireReceiver);
}
}
else
{
Application.LoadLevel("Assets/Destroyed_City_FREE/Scenes/menu");
}
}
function onGUI()
{
GUILayout.BeginArea(Rect(0,0,40,40));
GUILayout.BeginHorizontal();
if(GUILayout.Button("1"))
{
Network.Instantiate(player, spawn[1].transform.position, spawn[1].transform.rotation, 0);
}
if(GUILayout.Button("2"))
{
Network.Instantiate(player, spawn[2].transform.position, spawn[2].transform.rotation, 0);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
if(GUILayout.Button("3"))
{
Network.Instantiate(player, spawn[3].transform.position, spawn[3].transform.rotation, 0);
}
if(GUILayout.Button("4"))
{
Network.Instantiate(player, spawn[4].transform.position, spawn[4].transform.rotation, 0);
}
GUILayout.EndHorizontal();
GUILayout.EndArea();
}