I’m pretty new to unity so please excuse me if it is a basic question
I have imported a 3d model (basically some walls) drawn in Rhino (3ds).
For now i’m using a capsule character that have both rigidbody and capsule collider.
I’ve set my model as a rigidbody and i’ve tried to use mesh collider (this would be the best option for what i want to do) but it did’t work. I’ve also tried to put a box collider on each wall and it still did’t work.
Could anyone help me please !