Good night,
I’m trying to use the Cursor class, but I’m having problems when using Cursor.lockState and then get the following message: “Assets / MouseLock.js (13.24): BCE0019: ‘lockCursor’ is not a member of ‘UnityEngine.Cursor’.”
I can not understand why the Unity does not recognize the ‘lockCursor’ as a member of the 'UnityEngine.Cursor "can someone help me? Below is my code. Thanks!
#pragma strict
var teste : boolean = false;
function Start () {
}
function Update () {
if(Input.GetKey(KeyCode.Escape) && teste == false)
{
Cursor.lockState = CursorLockMode.Locked;
teste = true;
}
}