I upgraded the version of Unity for PS 4 I am using from “2017.1.1p4 (64-bit)” to “2017.2.0p3 (64-bit)”.
After that, when opening the project and checking the behavior, an error appears when making a scene transition.
Assertion failed: Transform has SetIsDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
Assertion failed: Transform has SetIsHierarchyDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
I do not know the meaning of this error. How can I correct this error?