Problem with export from Blender to Unity (69707)

Hello, I have this in blender ( 3 block together ):

And this in Unity ( 3 block together from blender and 3 primitive cubes with this texture ):

How to do so in Unity3 that it look like in Blender? ( Did not have these transitions between blocks )

do you have any other bricks in hidden layers? try click on the mesh in the project window, you will have more options for your import

1 Answer

1

I found the solution. In Unity in block Import Setting → Normals&Tangents → need calculate normals not import.