Hi everyone
so i have a problem with an object that i made in blender and I want to use it in unity
it’s a human body and as you can see it looks perfect in blender
but when I export it in .fbx and then import it into unity, it will become like this
and as you can see, there are some parts missing specially in legs and i have no idea what is the problem and i’m kinda noob to unity and blender so I would be really happy if you could answer simple