problem with fbx meshes name - _ncl1

I had a hard work to configure many models in unity… So, when I send the models to other unity station they are missing some meshes.
The problem is that some meshes are named like “COLIDER03_ncl1_1” since my unity 2.1 project. Now, when I reimport the same .fbx, as in my station as in other station, the mesh name is just “COLIDER03”, and all _ncl meshes are missed.

Somebody know how to solve this problem? Please Help me…

I also get this _ncl1, I think its unity namming duplicates, but Im not sure…
I wonder too :wink:

Yeah… it’s duplicated name meshes. I think in old version of Unity _ncl happend. Now with Unity 2.5 you can import duplicated named meshes. Its good I think, but a workaround could be in importer inspector, like a toggle “rename duplicate meshes on/off”.

I had remake all my prefabs to solve this… ahhrr!