Problem with game quality

Does anybody understand why I’m having these app quality build problems. Has anyone experienced this before and does anybody know the fix. A guide is the made with unity image shows its not to do with the scene settings but a quality setting I’d assume or something but I don’t know what. On pc it is crystal clear in editor but not in build. Why may this be? Feel free to ask questions and help me answer it

This looks like you have something zoomed in; I know in the game window there is a slider that I accidentally mess with, but I don’t know if that affects the build.

Here is that slider just in case:

143021-capture.jpg

Also make sure the aspect ratio is appropriate.

Hope that helps.

looks like your canvas settings is the issue. select the canvas from hierarchy, in inspector is has canvas scaler. change it like this. 143043-2.png

Try and click any sprite you import to Unity and in the inspector there should be a drop-down (im blanking on the name) but try and change a setting to “Point - no filter” or something like that. Otherwise any sprites or images used for stuff will appear as blurry and smudged.