Problem with Google Play Services 7.3

Hi, i am devoloping a game using Google Play Services, and all was working fine after i installed google play services 7.3. After that, the game keeps crashing and reseting after signing in (At the beginning of the game) and if i try to quit the game, it restarts instead.

I know it’s probably a google play services problem, but maybe someone had this problem and knows how to deal with it. If not, does anybody know how to downgrade the Google Play Services (My game was working fine using revision 23 version).
Thanks for reading.

Do you have the logcat output from the crash scenario ?

What filters should i use for a proper logcat output?

By the way, if i clean google play services cache and data the game works fine the next first time i play it (although it restarts when trying to quit). After that the game just keep restarting while or after signing in.

I usually don’t use any filters, since some errors may be printed by Unity and some by other system components.
It’s easier to just capture a log and then filter it offline.

What I do is clear the log and then reproduce the error, grabbing ONLY the parts a bit before the crash and a bit after.

Well… I unninstalled the google play services update on my phone and the game works again, so it has something to do with gps last changes. Besides it was weird, the game didn’t just crashed, it restarted in an infinite loop.
I will just wait a bit, maybe google realise another update. If not, I update GPS it again and try to solve it/ ask for help with the properly log.
Anyway, thanks for the help. Have a good day!