Problem with graphics since downloading water textures. Can you help me please?

I have a massive problem now!
Everything was fine and worked out. I downloaded some materials and designed my map, developed the coding for the player, the lighting, the skybox etc. But then I wanted to create a sea and downloaded a water shader that was HDRP. Then it suddenly happened. Everything turned pink, even the materials I already had, that were working just fine. Unity then sent me some messages, telling me there are errors and I have to convert everything to HDRP. I did that and now everything is ruined. My lighting, my skybox, everything is gone and there is no way I can set it back, because suddenly the interface for these things are gone, where you can apply things otherwise. I succeded in changing one asset/material back to it’s normal state, but all the other ones are still pink. What should I do?

The built-in render, URP and HDRP are all totally separate renderers. Unfortunately you can’t mix and match materials between URP, built-in, and HDRP. Once you go HDRP you can only use HDRP materials.

2 Likes

just adding these for reference,
to make (custom) shaders for all pipelines: