Hello guys I’m experiencing a little problem while setting a ui element to follow the enemies. Basically the UI moves with the enemy based on the position of the camera. If the enemy is in the middle of the screen the button is centered, but if the enemy is on the right the button is on the left and if it’s on the left, the button is on the right
You should definitely do what BoredMormon says and just make it a child, but personally I think this offset-by-direction-and-distance effect is sort of sexy. Different strokes, I guess.