Problem with GUIUtility.RotateAroundPivot

Hi all. So i got a strange problem with UI elemtnt rotation.
Here is a small demo:
As you can see on demo, texture doesn’t turn around its center. It moves up and down, or right and left.
Here is texture:
1377722--69861--$radar_remote_player 1.png
And code of demo:
http://pastebin.com/ZCXTDG5y

Tnx :sunglasses:

Seems fine here, both the web player and the code.

Don’t use FixedUpdate, though…use this instead:

	void Update () {
		angle += speed * Time.deltaTime;
	}

–Eric

I still got that problem, any ideas?

demo works fine for me too.