Hi everyone,
I am watching unity tutorials and sometimes there are assets exported that we can use. In the video the guy shows how he import it, but in my case I have an error/message that tells me that there is nothing to import.
I am using the latest version of Unity 2017.1.0p5(Mac) and when I try to import package: Assets → Import package → Custom package
and the result is:
Nothing to Import. All assets from this package are already in your project.
But that’s not true! In the package there are a lot of things and I haven’t import/add anything of it. So something is wrong. I guess the package is exported from version: Unity5.6.1f1(Mac)
I searched for this but can’t find an answer to help me. if it’s something because of the version why there is no way to convert it, or to import it?
Well, to be honest I didn’t expect no answer in this community for four days.
Anyway, here is the package, hope someone going to have a try for me at least or give me some hits what can I do in this situation.
I tried yesterday Unity3D 5.3.3f1 mac with my game, didn’t work. Tired with empty(new) project and again without success.
Well, so what could be wrong with my Unity3D or unity files? Or some kind of caches? Is there a cache folder witch I can delete and try it again? I will try it later on my windows, and now will install 2017.2 for mac to have a try.
Having this problem on Mac right now… using unity 5.5.3p4,
trying to import unitypackages it says: Nothing to Import. All assets from this package are already in your project.
works fine with 2017.x.
Tried deleting library folder, creating new project, renaming unitypackage…
package is submitted with 5.3, so it should work (and works fine on pc with the same unity version)
i guess need to try manually copying the imported folder from pc…
*uh oh…this is going to be a long day… if i copy the files manually, the whole folder disappears,
**fine…using 5.6 then…seems to import there normally.
I just had this issue today. My fix was to revert the Unity Editor Asset store to the Old Store and download these again before import. Guess it was a bad download cause now all those things that I usually install on a new project are installing just fine now.
hi just had same problem was downloading with firefox from asset owner site as that is were i got it got same error tryed edge to download it worked fine try a diffrent web browser hope it works for you
Having this unbelievably frustrating bug myself. On Mac. Have deleted, reinstalled, upgraded, and used old asset store. Please for God’s sake, anyone, help?