I’m trying to import collada file by just dropping it at my asset folder. It appears on unity, but it seems to be empty. When I preview the mesh it says “2 verts, 0 tris” even though in mac OS X default preview software I can see 3d model clearly. I downloaded some other collada files and they have same problem except in some cases I got partial result meaning parts of models appears while other parts don’t. Should I convert collada files to something else or is there something I’m missing?
1 Answer
1For a start, I suggest that you export in a different format (for example FBX is well tested). Given that you don't specify which program you use as a 3d editor, I can only suggest that you assure there's no scaling problems (for example negative scale axes or values too small)
Speaking of which: when you drag an FBX file into unity, select it in the project tree and access the inspector=>FBX IMPORTER=>SCALE FACTOR and set its value to 1 (default being 0.01)