Problem with importing raw heightmaps

Hello, ever since i started working with unity i’ve been experiencing one problem: heightmap importing error. I tried experimenting with resolution but nothing seems to work. I attached a photo of said problem to the thread. Thanks in advance

Check if your heightmaps are being exported as .raw interleaved (the default format for Photoshop). The Unity import format is non-interleaved.

You can just take a screenshot with your computer, much simpler and faster (and more clear) than taking a picture with a camera. Heightmaps must be square, the resolution must be power of two plus one, and if importing with one byte order produces weird results, import with the other.

–Eric

I do know how to screenshot, however when i posted my issue here i didn’t have access to the internet on my computer, just the phone, i did what i could. Posting screenshots right now. I cannot open the .raw file and check if the resolution is power of two plus one, because the heightmap is premade along with the tutorial book i recieved and i do not own photoshop. Also i don’t know the difference between interleaved .raw and non-interleaved, could you clarify it for me? How can i import it properly?


There’s not much you can do without being able to re-save the raw file in a format Unity can use, unless it’s just a matter of being imported with the wrong byte order, in which case try the other one.

–Eric