Hi there,
I’m starting on Unity 3D and I would like to know, why these things happen with me?
In the first capture I can’t see a plane that I’d rotated in my scene, but in the game camera I see without any problems.
I can see normally too if I move my scene to the another side, i think these things odd, what’s wrong? is it about my computer?
I’m with the last version of unity, and these things already happened with previous versions of Unity that I’ve tested.
Since now, I’m very grateful for any help.