My problem is with iPhoneInput.touchCount . I seem to be getting a touchCount of 1 even when i dont touch the iphone screen.
Any ideas?
The same thing happens when i use Input.touchCount
Here is my code:
noOfTouches=Input.touchCount;//jss
if(noOfTouches== 1)
{
var currentTouch:iPhoneTouch = iPhoneInput.touches[0];
if(1==1) //currentTouch.phase == iPhoneTouchPhase.Stationary || currentTouch.phase == iPhoneTouchPhase.Began)
{
if (navigationUp.guiTexture.HitTest(currentTouch.position))
{
xinp=1;
}
etc..