Problem with lightmapping and normal maps

Hi! i’m new on this forum!

Well, my problem started when i wanted to use lightmapping on my scene. Before I have applied lightmapping effects, i had my textures with some normal textures. Now i can’t see the building with normal textures. I wanna know how to have bouth effects. thanx!

aaahm, sorry for my english, i’m from spain! :slight_smile:

I remember i read somewhere that you need deferred lighting with double lightmaps for that.