Problem with logging system in build for standalone windows 64

Hello!
I’ve downloaded unity 5.4 version and built my game for Windows x86_64. I put a flag to create development build. I launched my game and didn’t find my output.log file in EXECNAME_Data\output.log.
I tried to build on other computer and results is the same.
I also checked that in previous version of Unity everything is fine. I didn’t use any specific command line arguments to launch application.

What should I check? Where do I need to look it?

Look in the %appdata% (c:\users\xxxx\appdata\yyyy) folder under your company/game name folder, where yyyy = LocalLow or one of the other folders.

1 Like

Thank you! It was there. Unity support also show me the other thread with the same problem.

It is bug and they will fix it.