in the image im looking at the secret door, so behind it in the passageway should be completely covered in shadow, but unfortunatly light is bleeding in big time.
And this is me inside the secret room (the door is still there so it should be covered in complete shadow) but it is not. And i cant figure out why.
Thanks for the reply Acid, sorry im late with a response ive been in work all day.
But yes i am using realtime GI (Well, trying to) Ive lowered the Environment Reflection Intensity Multiplier to 0 but that didn’t seem to do anything.
Here is a screen shot of he lighting panel
!(http://
Ive tried multiple methods but i simply just cant figure this out. I even attempted to put a sphere in the room with just emissive on, and that gave me some nice results, the only problem is i cant hide the massive ugly sphere with out the lighting disappearing)