Hi guys, I’ve just created a model with Blender for one of my game. When i import it in Unity 2017, it’s all OK, but when i import it in Unity 2019, i see that part of my model is black, and if i can apply a material on it, the color don’t change. The problem present itself in particular view of the camera, not in all camera view. If i rotate the camera in front of the object, i can’t see nothing black, but when i rotate the camera, on the left or the right, i see some parts of the models black. Is it normal? If the answer is no, what can i do? Sorry for my English, i’m italian. Thanks for the help
Hi @Al3xTheBomber ,
From what you’re describing, it sounds like a lighting setup.
The part that you’re seeing black is maybe because there are no lights reaching such part.
You can learn about lighting in Unity here: Unity - Manual: The Lighting window
I hope you find a solution soon!