Hello everyone,
I’m having a problem. I have a large logo for my game created with photoshop and it’s a transparent PNG file. Currently my Unity project is setup with a Canvas element and I have an Image UI element as well as a Text UI element(I’m using this text as a button).
The problem I’m having is that my main Logo that I created fill the entire screen and is transparent in the area where the I have the Text button. The main problem is that the button is behind the Logo image and whenever i hover over the Text button, the hover is not sent to the button because the Logo image is in the way(at least i think that’s why it’s not working).
seems like whenever i move the logo away from the Text buttons, it works fine. But how do i tell the UI to set the Logo image as the background or something?