Problem with pixel gaps,when using Pixel Snap

When i use pixel snap this happens Screenshot by Lightshot and on runtime when the camera moves everything is fine besides those gaps ofc. if i turn off the pixel snap this problem dissapears but than when the camera moves ingame those gaps appear randomly on both axis.

Antialiasing and anisotropic is disabled.
Import settings for the sprite: filter mode- point, compression- none, PPU-16

Setting the property “Clear flags” on Main Camera to ‘Dont clear’ worked.