Problem with playerController for Space Shooter tuturial

Hej, I am stuck on the space shooter Unity tutorial, I have tried to google for answer but could t find a solution to my problem.

My problem is the Console log is saying “Assets/Scripts/PlayerController.cs(26,17): error CS1922: A field or property UnityEngine.Vector3' cannot be initialized with a collection object initializer because type UnityEngine.Vector3’ does not implement `System.Collections.IEnumerable’ interface”

I am currently using unity 4.5. but I been checking through every line, and I just cant figure out why it isnt working. It’s properly something very simple, but I hope some of your guys have a minut to help me.

using UnityEngine;
using System.Collections;

[System.Serializable]
public class Boundary
{
public float xMin, xMax, zMin, zMax;
}
public class PlayerController : MonoBehaviour {

public float speed;
public float tilt;
public Boundary boundery;

// Use this for initialization
void FixedUpdate () 
{
	float moveHorizontal = Input.GetAxis ("Horizontal");
	float moveVertical = Input.GetAxis("Vertical");

	Vector3 movement = new Vector3 (moveHorizontal,0.0f,moveVertical);
	rigidbody.velocity = movement * speed;

	rigidbody.position = new Vector3
	{
		Mathf.Clamp (rigidbody.position.x, boundery.xMin, boundery.xMax),0.0f, Mathf.Clamp (rigidbody.position.z, boundery.zMin, boundery.zMax)
	};

	rigidbody.rotation = Quaternion.Euler (0, 0, rigidbody.velocity.x * tilt);
}

}

Line 15 is incomplete.

(BTW, because you’ve not formatted your script properly when you posted it on this site, the line number on this page is different from the line number in your script. You know that the (26,17) in the error means line 26?)

You have used curly braces instead of brackets!